GRAFMARK · Iași based visual design studio

Services

I take on select projects in graphic design, illustration, and new media.

What is included

  • Moodboard and direction sketches
  • 2D concepts for characters, environments and props
  • Supporting 3D models for volume and light
  • Layered, production-ready files

How it works

  1. Brief and references
  2. Two or three sketched directions
  3. Developing the chosen direction
  4. File delivery

Timeline

depends on the project

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What is included

  • Clean vector drawing on closed paths
  • SVG, DXF and AI files
  • Adapted for laser cutting, CNC or pen-plotter
  • Material test on request

How it works

  1. Brief and dimensions
  2. Sketch
  3. Vectorising and path checks
  4. Production files

Timeline

approx. 1–2 weeks

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What is included

  • Site visit and measurements
  • Concept adapted to the space, simulated on a photo
  • Mixed technique: spray, acrylics, alkyd paint
  • Work with the local community, where it applies

How it works

  1. Visit and brief
  2. Concept and simulation
  3. Approval and wall preparation
  4. Painting and handover

Timeline

approx. 2–4 weeks

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What is included

  • Logo and its variants
  • Colour palette and typography
  • Usage guide
  • Launch materials: print and digital

How it works

  1. Brief and research
  2. Visual directions
  3. The identity system
  4. Guide and files

Timeline

approx. 2–4 weeks

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What is included

  • Concept and 3D simulation
  • Prototyping: 3D printing, laser cutting
  • Sensors and video mapping projection
  • On-site installation

How it works

  1. Concept and budget
  2. Prototype
  3. Production
  4. Installation and testing

Timeline

approx. 12–24 weeks

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Start a Collaboration

1. What type of project are you interested in?

Select an option to begin.

Questions

Frequently Asked Questions

I specialize in graphic design and expressive mark-making, working across digital and analogue mediums. My practice spans 2D/3D concept art, mural painting, interactive installations, and typographic work. I move between vector-based precision (pen-plotter drawings, printmaking) and raw, gestural paintings. My background in both traditional graphic arts and CG allows me to bridge physical and digital worlds seamlessly.